October 19, 2026
An approval step is not a confirm dialog bolted onto an agent. It is a durable pause, a decision record, and a resume path that has to survive a deploy. Here is how we build them.
Read moreSeptember 28, 2026
Cross-session memory is a small database your model writes without review. Split it by type, write on a decision instead of every turn, read narrowly, and measure interference as well as recall.
Read moreSeptember 21, 2026 · TokenTailors
Multi-agent architectures are the default answer right now. Most teams need one or two subagents, not a org chart. Here is how to decide, and how to keep the split from eating your latency and your debuggability.
Read moreSeptember 21, 2026 · TokenTailors
Time to first token, stage-level timing, prefix caching, parallel retrieval, and streaming: how to find and cut the seconds in a production LLM app without trading away quality.
Read moreSeptember 17, 2026
A staged migration off AgentExecutor and legacy chains: what create_agent and agent middleware actually change, what to delete instead of port, and how to guard the refactor with evals.
Read moreSeptember 14, 2026 · TokenTailors
Final-answer pass rates hide the ways agents actually fail: wrong tool, right answer by luck, twelve steps where two would do. How to build trajectory evals for LangGraph agents.
Read moreSeptember 14, 2026
Every retrieved document and tool response is untrusted input. Provenance tracking, capability limits, deterministic action gates, and the injection evals that tell you the defenses hold.
Read moreSeptember 11, 2026 · TokenTailors
An agent that works for five turns and degrades by thirty has a context problem, not a model problem. Budgets, tool-output pruning, compaction, and external memory in LangGraph — with the evals that tell you it worked.
Read moreSeptember 10, 2026 · TokenTailors
MCP makes it trivial to hand an agent thirty tools. Tool selection accuracy, schema discipline, permission boundaries, and how to measure whether the agent calls the right thing.
Read moreJune 22, 2026
Checkpointing is the LangGraph feature that separates production agents from demo loops: resumable state, human-in-the-loop pauses, and replayable failures.
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